JOBS 
     
  The following position is currently available at our Charlottetown, PE location:

The following positions are currently available at our St. John's, NL location:

See the descriptions below for more details, including how to apply. Or, for more information, download our recruitment flyer.

Senior Producer (Charlottetown, PE)

Other Ocean Interactive is seeking an experienced video game Producer to join our colourful and dynamic team.

The successful candidate will be detail oriented with proven project/production management experience, including preparing project budgets. Excellent oral and written skills are required. The individual will manage video game projects from start to finish. This includes, but is not limited to, the coordination of art, design, and programming teams to deliver a stellar finished product on time and on budget. The Producer will be responsible for publisher relations, as well as maintaining all project-related documents and schedules. Experience with software management tools such as MS Project is certainly an asset. Candidates should have at least four years experience in the videogame industry.

Please submit resumes and inquiries to employment@otherocean.com with the subject "Producer". Resumes are also accepted by mail and fax. To maximize your likelihood of being considered, please take the time to follow the provided Applicant Submission Guidelines. No telephone inquiries, please.

Game Designer (St. John's, NL)

A game design job at Other Ocean Interactive typically entails creating, documenting and implementing game designs and in-game systems. Candidates must possess excellent problem-solving skills and need to be able to work independently as well as under direction. Excellent communication and documentation skills as well as a passion for games are a must.

Designers should have at least two years experience working within the video games industry. The tasks required of a game designer at OOI include:

  • Creation and maintenance of game design documents.
  • Designing titles that fit within time and budget constraints while meeting publisher expectations.
  • Planning and building of game levels using a variety of 2D and 3D tools.
  • Balancing of mathematical systems resulting in engaging gameplay.
  • Systems and gameplay testing with a heavy emphasis on analysis.
  • Working closely with art, audio and programming departments.

Knowledge / experience of the following will be considered a plus:

  • Programming and/or scripting languages.
  • Hardware limitations & capabilities.
  • Art and/or audio production.
  • Script / story writing.

Additional Submission Requirements

To maximize your likelihood of being considered, please take the time to follow the provided Applicant Submission Guidelines. The following are additional guidelines directed specifically at applicants interested in a design position with Other Ocean Interactive.

All resumes must be accompanied by example design documentation demonstrating the ability to create a clear, well written and structured design. Examples can be provided via email attachment or website link. Junior designers, with limited experience, may also be considered.

Please submit resumes and inquiries to employment@otherocean.com with the subject "Designer". Resumes are also accepted by mail and fax, but please do not fax example documentation. No telephone inquiries, please.

Programmers (St. John's, NL)

To be considered for a position in our programming department, applicants should be able to demonstrate their programming skills. Professional programming experience and a B.S. in Computer Science, or equivalent, is preferred.

We like our employees to be as flexible with their programming as possible. All applicants should have experience in the following areas of game development

  • C/C++
  • 3D Mathematics
  • DirectX or OpenGL Programming
  • 2D Graphics Programming

Additionally, applicants should have knowledge of at least one of the following:

  • Console development
  • Tool development
  • Plugin or scripting development with either 3D Studio Max or Maya
  • Object Oriented Design
  • Assembly Programming (particularly in Z80, 6502/65816, 6809, or 68000)
  • Audio Programming
  • Physics Programming
  • An interpreted programming language (Ruby, Python, Perl, etc.)

Applicants with games industry experience preferred.

Please submit resumes and inquiries to employment@otherocean.com with the subject "Programmer". Resumes are also accepted by mail. To maximize your likelihood of being considered, please take the time to follow the provided Applicant Submission Guidelines. No telephone inquiries, please.

Additional Submission Guidelines

If you are selected for an interview, it is likely that we will ask you to provide samples of your code for review. Please provide only your best examples, keeping things clean.

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