JOBS 
     
  The following positions are currently available:

See the descriptions below for more details, or download our company recruitment flyer.

Producer

Other Ocean Interactive is seeking an experienced video game Producer to join our colorful and dynamic team.

The successful candidate will be detail oriented with proven project/production management experience, including preparing project budgets. Excellent oral and written skills are required. The individual will manage video game projects from start to finish. This includes, but is not limited to, the coordination of art, design, and programming teams to deliver a stellar finished product on time and on budget. The Producer will be responsible for publisher relations, as well as maintaining all project-related documents and schedules. Experience with software management tools such as MS Project is certainly an asset. Candidates should have at least three years experience in the videogame industry.

Please submit resumes and inquiries to employment@otherocean.com with the subject "Producer". Resumes are also accepted by mail and fax. No telephone inquiries, please.

Programmers

To be considered for a position in our programming department, applicants should be able to demonstrate their programming skills. Professional programming experience and a B.S. in Computer Science, or equivalent, is preferred.

We like our employees to be as flexible with their programming as possible. All applicants should have experience in the following areas of game development

  • C/C++
  • 3D Mathematics
  • DirectX or OpenGL Programming
  • 2D Graphics Programming

Additionally, applicants should have knowledge of at least one of the following:

  • Console development
  • Tool development
  • Plugin or scripting development with either 3D Studio Max or Maya
  • Object Oriented Design
  • Assembly Programming (particularly in Z80, 6502/65816, 6809, or 68000)
  • Audio Programming
  • Physics Programming
  • An interpreted programming language (Ruby, Python, Perl, etc.)

Applicants with games industry experience preferred.

Please submit resumes and inquiries to employment@otherocean.com with the subject "Programmer". Resumes are also accepted by mail and fax. No telephone inquiries, please.

Artists

Other Ocean Interactive has exciting opportunities available for video game artists with 2 or more years of full time video game production experience.

Must have:

  • 3D polygon modelling
  • UV texture mapping
  • Maya
  • Photoshop

Other desirable skills:

  • 3D rigging and character animation
  • Sprite/pixel creation and animation
  • 2D animation
  • Graphic Design/Interface Design
  • Conceptual art
  • Special effects animation

Our artists tend to have an interest in the design of games, and will often be involved in level design and game design. We try to accommodate each artist’s chosen specialty whenever possible, and we give everyone the opportunity to try new aspects of art production as much as we can. All members of the Art Team have the chance to attend workshops and industry events in Canada and other countries. Tour our website to learn more about our dynamic and expanding studio.

Please submit portfolios, resumes, and inquiries to employment@otherocean.com with the subject "Artist". Portfolios are also accepted by mail. No telephone inquiries, please.

Game Designer

A game design job at Other Ocean Interactive typically entails creating, documenting and implementing game designs and in-game systems. Candidates should be able to work independently as well as under direction, and must have excellent communication and documentation skills.

Designers should have at least two years experience working within the video games industry. Required tasks include composing and maintaining detailed game design documents, planning out and preparing support documentation/diagrams for various game systems, creating level blueprints to scale, building game levels using a variety of tools, balancing mathematical systems to result in engaging gameplay, systems and gameplay testing with a heavy emphasis on analysis, and keeping account of all the details that will help bring the game to its completion.

It is essential that potential candidates have good problem solving skills. Some knowledge of art (2D & 3D concepts), programming (scripting concepts), and hardware (limitations & capabilities) would be very beneficial, as well as some management qualities (both for self and others). An ongoing interest in and passion for games is a must.

Junior designers, with limited experience, may also be considered.

Please submit resumes and inquiries to employment@otherocean.com with the subject "Designer". Resumes are also accepted by mail and fax. No telephone inquiries, please.

Quality Assurance Manager

Sculpin QA, a video game testing company, is seeking a Quality Assurance (QA) Manager responsible for leading all testing projects. Sculpin QA is a sister company to Other Ocean Interactive.

The QA Manager will create, implement, and execute a complete test process for each assigned project, as well as be responsible for the hiring, training, supervising, and scheduling activities of all testers.

Responsibilities:

  • Design and document test plans and test cases.
  • Implement processes using effective QA methodologies and best practices to maintain quality standards, controls, and procedures.
  • Lead execution of test plans to ensure accurate completion of existing test cases.
  • Provide regular reports on the status and progress of all products being tested.
  • Management of defect tracking via a bug database and oversight of all bug entry, reproduction and regression.
  • Serve as the main liaison between QA and Publishers and Developers.
  • Recruit, hire, and train the Testing team.

Qualifications:

  • Minimum of 5 years of QA experience in the video game sector, including 2 years + as Test Lead.
  • Strong understanding of user testing, regression testing, load testing, content testing, multi-player testing, performance testing, compatibility testing and project completeness testing on all platforms.
  • Ability to create solid test plans and strategies.
  • Experience managing a release through the certification process on all Microsoft, Sony and Nintendo platforms.
  • Strong verbal and written communication skills.
  • Strong project and time management skills with a proven ability to focus on priorities, juggle multiple tasks, and meet deadlines.
  • Ability to work extended overtime/weekend hours under tight schedules and high-stress environment.

Email your resume to jobs@sculpinqa.com with the subject "Quality Assurance Manager".

Tester

Sculpin QA, a video game testing company, is seeking testers. Sculpin QA is a sister company to Other Ocean Interactive.

Testers are responsible for finding bugs and documenting them clearly so others on the team can reproduce and correct those bugs.

Testers need to be knowledgeable about current games, have an eye for detail, be able to think logically and creatively, be able to plan and systematically execute tasks, have a positive yet merciless attitude, and be able to communicate effectively both verbally and in writing. They also need to be tenacious, and keep at it. Knowledge of how games work also helps.

Knowledge of MS Office and MS Project preferred.

Email your resume to jobs@sculpinqa.com with the subject "Tester".

©2007 Other Ocean Interactive Ltd.